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  • Editor Scale

    • This slider alters the visual space between the blocks (this has no effect on in-game spacing).

  • Accurate Editor Scale

    • Displays the map spaced as it will appear in-game. Using this will override Editor scale. (Every time this is toggled, you must reload the level for it to appear correctly)

  • 360/90 rotation

    • Enables rotation to be physically shown in the editor as it would appear in game.

  • Clamp Rotation DisplayDont

    • If this is on, the angle of rotation display will reset to 0 every time it circles around once, rather than showing total rotation from origin.

  • Don't Place 0 Duration Walls

    • Doesn't let you place walls with 0 duration.

  • Counters+

  • Precision Placement

  • Alternate Hyper Wall Size Calculation

  • Past Notes Grid

    • You can adjust the size of the box in the top left. The grid shows the locations of the last notes of each colour making it easier to place the next note following parity without scrolling backwards and forwards in the map. To disable it simply set the scale slider to 0%

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  • Song Speed

  • Note Lane Amount

  • Box Select

  • Loading options