Expand | ||
---|---|---|
| ||
“Waveform”
Generating the waveform data may be taxing on older hardware so you can turn it off however it is an invaluable tool for note and event placement.
You can choose between 3D (Legacy) or 2D (Preferred)
The waveform shows power across different frequencies in the music. It allows you to easily see when beats or other instrumental cues occur and line up your notes with them.
Emulate Chroma
RGB Lighting
Environment Reflections
Color Fake Walls
Measure Lines Render Over Everything
High Quality Bloom
Visualize Chroma Gradients
Simple Blocks
Replaces the default shiny blocks with matte, low-poly blocks. Simple blocks should increase performance on older hardware
Pyramid Event Models
Replaces the default cube event models with pyramids. This has the advantage of showing more clearly when events will be triggered as events trigger in the middle of blocks but at the start of pyramids
High Contrast Grids
Chromatic Aberration
Turns on the chromatic aberration post processing filter. Chromatic aberration is an effect that occurs in optics when using glass to focus light as different wavelengths of light are refracted by different amounts causing different colours from a single source to become offset from one another. This option mimics this phenomenon for stylistic effect, it has no real effect on mapping.
Post Process Intensity
Camera FOV
Changes the main camera’s field of view. Example difference between 30° and 120°
Chunks Loaded
Object Spawn Offset
Object Despawn Offset